Pong
The classic among the classics: the game 'pong'. Click the button below and test the game. Then create your own version of the game.
You learn to:
- draw your own backdrop
- make sure your sprite follows the mouse pointer
Register before you start the exercise. Click the button below and sign up.
ORIENTATION
Take a look at the example and consider the following questions:
- What should I do?
- What are the goals?
- What are the expectations?
- What can I already do?
- What do I still have to discover?
PREPARATION
View the steps under 'carry out'. Then answer the following questions:
- Which steps should I follow?
- Which steps can I follow?
- How much time do I need?
- What tools do I need?
Go!
Do the steps one by one. Do you not remember how to do it? View the hints or download the solution.
STEP 1
STEP 2
STEP 3
STEP 4
STEP 5
STEP 6
STEP 7
REFLECTION
Look back at the project you just made. Ask yourself the following questions:
- Does the program work as I expected? Why / why not?
- What works well?
- What works less well?
- How can I approach it differently?
Download
Click on the link below to download a sample solution.
Upload the project in the Scratch environment. Click the button below and follow the steps.